Sidewinder Stories: New Classes

Eventually, there’ll be a player who wants to try an idea that is unprecedented. Normally, I hold off on building new classes and for good reason: there’s always going to be a loophole that I don’t see coming. After the last few times I’ve made the attempt and the players abused those loopholes, making the campaign unplayable, I had given up on the idea.

But I’ve had a few players coming in that wanted to try a concept that was intriguing and needed something new for it to work. The more I look into the ideas, the more I’ve wanted to try giving them something to work with. Thankfully, the Revised Edition of Star Wars RPG has the “Archetype” concept for class-building, so I’m able to better track what the progression would be.

As I build these classes and let the players try them out, I’ll post them here.

Archetypes
Jedi Survivor

Base Classes
Jedi Sentinel

Prestige Classes
Master Physician