06/25/2023 Session Aftermath

It’s almost become a tradition that, just as the Party is logging on and everyone is chiming in that they’re ready to play, there’s a tech problem.

Usually, it’s just an internet connection problem. That’s par for the course, as rural Louisiana isn’t a bustling hub of high-speed connectivity. Yesterday’s session, however, also plagued me with required updates for the headset, the program, and the computer all at once.

…and I thought I had already done all of those. Joy…

So, the party was informed that I wouldn’t be able to talk. There was a worry that the session would’ve been canceled (the phone has a camera, but out here it lags too badly for a gaming session) when I remembered something.

I can type really fast when I need to.

So, we switched to a text-based session while my systems updated.

So much of this.

Haven’t ran a game like that since I was a teenager and internet chat programs were hitting their stride. One of the players chimes in afterward to ask if they could continue playing in this medium, in fact.

A solid 2 hour session, player engagement and RP, plot development, and a satisfyingly suspenseful cliff-hanger for the next session. All in all, a good night.

Now, to fix my tech problems. Time I looked into mesh routers.

Stay safe out there, readers! Writing sprints this evening!

-JB Swift

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Author: Jacob Swift

Swift is a US Postman, writer, RPG player, husband, and father, based in a small town in Louisiana. After ten years of not seeking publication, he’s decided to try again. In the meantime, he works a manual labor job and cares for his family. This blog site is a spot for him to put his notes and thoughts down, as well as brag about his family’s accomplishments.

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